Before you build
- A small working dust supply from a packager or capsule catcher.
- Access to the processing machines and power equipment you want to use.
- Read the input requirements on your own machines; upgrades and patches can change the setup you need.

CHECK IN THIS ORDER
Find the stop before you expand.
- Catcher: raw dust
- Pressure chambers
- Stone presses
- Base
Second input: a separate raw-dust line also feeds the stone presses. Match the inputs displayed on your machines.
Simplified connection diagram. Not a scale layout or a machine-count recommendation.- 01
Separate a supply problem from a power problem
Look at the first idle machine and inspect its status while the line is meant to be running. Is dust arriving? Is another required ingredient missing? Is the output backed up? If the same machine works in daylight and stops after dark, then turn your attention to stored energy and the connected load.
The Ginger Empire · Fully Automated Factory Basic BuildPlayer demonstration · 25 October 2026
- 02
Check storage, not just panels
In the Steam power-storage discussion, DivineHoliness reports that Solar Twin (M) has a 4 kWh battery and Solar Tracker (L) has 10 kWh. The original poster confirms the discussion is about wanting separate storage. These are player-reported equipment figures: check the item description in your version before buying. A full battery and enough daytime generation are different questions.
It needs power storage asapPlayer discussion · 25–26 October 2026
- 03
Trace both inputs at the stone press
The Ginger Empire’s factory example sends dust through pressure chambers and routes their output into stone presses. It also supplies a separate raw-dust line to the presses. Follow each input shown on your machine, rather than connecting only the processed stream and expecting it to run. Keep the routes short while testing.
The Ginger Empire · Fully Automated Factory Basic BuildPlayer demonstration · 25 October 2026
- 04
Check the output all the way to the base
A machine finishing a product is only part of the job. Follow the outgoing belt to its next destination and check for a stopped capsule at every junction. In the demonstrated layout the final output returns to the base. Prove that path with the small layout before repeating it.
The Ginger Empire · Fully Automated Factory Basic BuildPlayer demonstration · 25 October 2026
- 05
Observe a full day and night before scaling
Run the connected machines long enough to see what changes when daylight ends. Note which machine stops first and whether its input is still present. If the line runs through the transition, add one stage or branch and repeat the observation. This is a troubleshooting method, not a claim that one fixed panel count works for every factory.
The Ginger Empire · Fully Automated Factory Basic BuildPlayer demonstration · 25 October 2026
A player’s nighttime power example
The Ginger Empire’s 25 October factory demonstration uses two large solar trackers for each pressure chamber and three for each stone press. His setup is deliberately over-provisioned. These counts are a concrete example to compare with your own factory, not a verified optimum or a promise for every upgrade and load.
The Ginger Empire · Fully Automated Factory Basic BuildPlayer demonstration · 25 October 2026
A USEFUL FIRST TEST
One symptom, two checks
A stone press stops. If it has power but one input is empty, inspect that supply route. If its inputs remain stocked and it stops only after sunset, inspect stored energy and the load on its power setup. Do not buy extra pressure chambers until you know which of these conditions you have.
FIND THE FIRST THING THAT STOPS
What do you see?
Everything stops after dark
Compare the machine’s power state with stored energy. Confirm the equipment’s current description and test a smaller connected load through the next night.
A press has power but produces nothing
Inspect every required input, then its output. The demonstrated factory feeds the stone presses from both the pressure-chamber line and a separate raw-dust line.
Dust is backing up at the catcher
Inspect transport and the next processing stage before adding robots. The 1.0.4 catcher holds 100 kg, so stored dust can hide a bottleneck for a while.
The machine says it cannot pack a capsule
Patch 1.0.4 lists a fix for this error when power and materials were available. Check the installed version before treating it as proof that you need more power.
DragDrop Games · 1.0.4 patch notesDeveloper update · 25 October 2026
The Ginger Empire · Fully Automated Factory Basic BuildPlayer demonstration · 25 October 2026
It needs power storage asapPlayer discussion · 25–26 October 2026
WATCH THE CONNECTIONS
See the player demonstration.
The creator demonstrates a working processing layout, but says he is still working out its balance. Use it to see the connections; its machine counts are an example, not a verified optimum. Loads YouTube when you press play.
Questions players ask
Is there power storage in Moon Sweepers?
In the Steam discussion “It needs power storage asap,” DivineHoliness identifies built-in batteries on Solar Twin (M) and Solar Tracker (L). That thread asks for separate storage; it does not show that all solar equipment lacks batteries.
How many solar trackers do I need?
In his 25 October factory demonstration, The Ginger Empire uses two large solar trackers per pressure chamber and three per stone press to keep his setup running at night. Treat those counts as his example, not a universal minimum: check your equipment and test the actual connected load through a full night.
What is the best catcher-to-processor ratio?
Start with a functioning route and watch where materials accumulate or run out. The cited creator explicitly says his balance is still being worked out. A machine count without the same upgrades, inputs and power conditions is not a reliable build plan.
Sources & version notes
Reviewed against the 1.0.4 update and the sources below on 26 October 2026. Developer changes and player observations are identified separately. These guides are researched from public sources; the site does not claim firsthand playtesting.
The Ginger Empire · Fully Automated Factory Basic BuildPlayer demonstration · 25 October 2026
It needs power storage asapPlayer discussion · 25–26 October 2026
DragDrop Games · 1.0.4 patch notesDeveloper update · 25 October 2026